APL FOOTBALL

Your match-day infrastructure.

Enter your fleet access token to manage servers and room panels.

APLAPL FleetFOOTBALL OPERATIONS
WORKSPACE
▦ Server fleet —↗ Activity
Fleet consoleProvider keys stay on the fleet host
Workspace/Server fleet
FLEET CONSOLE

YOUR ROOMS. YOUR REGIONS.

Server fleet.

Bring a room online where the game is. Take it down when the whistle blows.

APL servers ↗
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Loading your fleet
Estimated hourly cost ◷
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Managed servers only
Providers configured ⊙
— / 2
DigitalOcean & Gcore

All servers

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Connecting
SERVERLOCATIONSTATUSPLAN / RATEMANAGE
Connecting to your providers…
◇ Other account servers are read-only in APL.Prices from your provider. Storage or traffic may add charges.

Recent activity

Deployments & operations
LIVE
Your deployments and server operations will appear here.
APL FOOTBALL / FLEET CONSOLEMade for match day.

A NEW HOME FOR THE GAME

Create a server

The hard limit ends the room even if a match is still running.
ESTIMATED RUNNING COSTChoose a plan

Installs APL and a direct HTTPS referee panel. Open a room there with a fresh Haxball token. Charges continue until the server is deleted.

SERVER DETAILS

Server

Panel access

A separate token protects this room's referee panel. Share it only with referees.

SERVER OPERATION

Delete server?

Server unreachable?

YOUR CLOUD ACCOUNTS

Connections

Provider keys are loaded from the local .env file. Restart the console after changing credentials. SSH uses FLEET_SSH_IDENTITY, or your local auto key when available.